Wowhead where is shadowfang keep




















If you followed our group recommendations, then this boss has no mechanics to worry about. If you brought a Paladin tank, it is important to pay attention to Toxic Saliva , as it will drain your Mana. Wolf Master Nandos is a Level 25 elite humanoid and the penultimate boss of the dungeon.

Archmage Arugal is a Level 26 elite humanoid and the final boss of the dungeon. This boss deals a huge amount of damage compared to the other bosses of the dungeon. As soon as you pull him, your whole group should move up to the platform where Arugal is standing. Your tank will take consistent, heavy damage from Void Bolt and will need to be healed frequently.

The players in melee range will also take damage from Thundershock , stunning them for 5 seconds. You can try to predict this, but it is not necessary. Arugal will teleport around the platforms of the room, still casting Void Bolt from his new location. You can try to chase him, but be careful that you do not line of sight your healer while doing so.

The final mechanic of the fight is his mind control, Arugal's Curse , which makes players hostile to their party for 10 seconds. If your healer gets this, any class that can off-heal will need to heal the tank, otherwise they will likely die to the Void Bolt spam.

Sign In Remember me Not recommended on shared computers. Sign in anonymously. Sign in with Facebook. Diablo III. Diablo II. TBC Classic. Path of Exile. New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on Oct 09, at by Blainie 1 comment. Quests 2. Entrance Location 3. Recommended Classes for Shadowfang Keep. Layout of Shadowfang Keep 5. Notable Trash in Shadowfang Keep 6.

Bosses in Shadowfang Keep. Shadowfang Keep quests guide. Entrance Location. Layout of Shadowfang Keep. Notable Trash in Shadowfang Keep. Loot from Deathsworn Captain. Loot from Rethilgore. Razorclaw the Butcher. Loot from Razorclaw the Butcher. Baron Silverlaine. I hear Pyrewood turns nasty at night though and becomes filled with elite Worgen.

Comment by me and my firends went there we were all lvl 20 and we killed them all there we were alliance. Comment by I was wondering if someone could shed some light on a distinct SFK mystery Right when you enter the room, before going down the stairs, look to your left. On the wall is a lever, and upon mousing over it you can see that your cursor turns to a gear meaning you can interact with it, as well as the tooltip "Lever" popping up.

You can click this lever up and down, but I can't for the life of me figure out what it does! If anyone has any insights I would be glad to hear them! Comment by My 28 priest just ran this with a freinds 35 priest, since we are higher levels we figured we could two man it.

Very few problems until the wolfmaster, which is why we were there. After killing him his adds wiped us and upon entering SFK again we had respawns. Just be warned there is a repop timer i'm not quite sure how long it is but in the neighborhood of 2 hours. Comment by Very good for farming! Did it solo as 40 although could have done it as 35 warlock by the way. Shorter and thus more profitable than VC. In my opinion anyway I see that wowhead list some BOE.. I'm looking for some item for my alt mage..

Comment by With 2. You don't even see the lvl 20's until half way through now and even the bosses are lvl They may still be on the loot tables but if they are I'm definitely not seeing them drop. Good going Blizz Comment by Aundaera The lowest level you can be to enter this instance is Comment by blazingpenguin The lowest level you can zone in is Comment by terrorblade in contrary to the robes of Arugal one of the bosses will drop a neat cloth chest armor for Warlocks, called 'bloody apron'.

Comment by Would an O. Comment by zfollett Soloed this last night with lvl 30 resto Druid. Wiped on Odo once and Nandos twice due to adds and poor healing on my part, but took down Arugal first time after a 15 min slugfest.

Comment by this level 13 mage just walked into SFK , so 14 or 15 cannot be right. Comment by what lvl do you have to be to get in here? Comment by great grinding place for rogue,mages and other leather snd cloth weares not really great for mail armor. Comment by What is the lowest lvl you can go in it?

Comment by Pyrewood village as werewolfs at night. Comment by where is the assassins blade in this list. Comment by Surprised no one mentioned it. Take a look at this instance and then compare it with Karazhan. There are quite a few similarities between the two. I dunno, I just thought it was pretty neat. Comment by Marat I don't kno if anyone mentioned this but when u get on top of the wall in SFK and u look down and u see the bridge that u entred the SFK and then u jump on the box to ur left and then on that ledge and u end up on top of the wall then u jump down and u Exit the instanse and after loading screen u end up not on the bridge but under it.

Tried it 10 times same result. Is that like a bug or that os how is sopoused to be? Comment by Surplusaggramar Yea that's working as they wanted Comment by alpas from the very first time i was there i wondered - if you could jump over the fencing off the high wall back to the Silverpine Forest?

Comment by I love to farm this zone Comment by Soloable as a level 34 Elemental Shammy. Chain Lighting pulls and Earthshock interrups are your friends! You're gonna love CL on the Arugal encounter. Comment by Ajabini The Fel steeds also have a chance to drop Eerie Stable Lantern which may have some value to healers.

Both are often not found. Comment by ameelia The death of Silverlaine and Springavale will trigger the spawning of patrols behind the party that will intercept them mins after the boss died, be aware of this if discussing loot or progressing onwards. It's safest to wait in the boss rooms for the patrol to turn up, rather than get them as unwelcome surprise when you are all ready engaged in a fight.

Some trash is also periodically immune to magic moonwalker werewolves or totally immune to shadow darksoul werewolves , or have a silencing aura wailing guardsman and may prove interesting for caster only groups. Last boss can be soloed by classes with dots, as he is very vulnerable to LoS abuse.

Players may get a curse that causes them to spawn a very weak higborne ghost randomly for 2 mins, while these appear to be resistant to magic, they die instantly on melee damage. Lupine delusions which are spawned by lupine horrors seem to have the same mechanic, slow to die to magic, die instantly to melee. Comment by this is irrelevant but back then didnt there used to be another boss, an abomination named "Severe" i think.

Comment by speedhaxu This is a great instance if your going in for some good leveling items, though it'd be hard to twink at lvl 19 and it'd be bad to twink at lvl 29 since most items are from Comment by evil1eye Sever was a short lived boss only around during the Scourge invasion patch 1. Not to ever return unless Blizzard do go ahead with the idea they had of linking the Scourge Invasion with midsummer fire festival but seeing as they added Ahune the Frost Lord this year I'd say that is unlikely.

Given the upcoming release of WotLK they may do something there Naxxramas is moving so maybe to do with that? Comment by This instance has the best gear you'll find for a while. Comment by Crowax Soloed as lvl 28 protection paladin. Really a cool place to farm. Also the wool drops are rather valuable as on my server 1 stack goes for g, depends how much wool is on AH.

I hope for Shadowfang though. Comment by Shadowfang Keep, probably being one of Blizzard's greatest pieces of work is not only great for anyone in the level range, but it also has lots of drops for all classes. Though most of it is pretty linear, I've had plenty of groups get lost, as you enter the instance you will see Arugal slaying a Death Stalker which is required for a quest. To the right there is a door which will begin your journey, and eventually you will find the Worgen Rethilgore.

After he is slayed, you must talk to a Death Stalker in the far right cell who will lead you to the next part. Or Ashcrombe for alliance I believe After he opens the door, clear the Courtyard up to the Saddles and face the Felsteeds for either a bag, or a lantern offhand for spell casters. Now, when the Courtyard is cleared you will see a door, and a ramp. The door will lead to two bosses who do drop Superior loot, while the ramp just leads to bosses after the ones you could have killed via the door.

Please note that the door does continue to the end of the instance. Comment by ehsparkman I just want to say this about SFK i dont have the time to read through all of them right now so im not sure if someone already said somthing about this. It is a great place to train low lvl enchanting. U may want to start out at 25 or so but it doesnt matter. Of course u could just get a bunch of strange dust and get it up much quicker but this way will get u money in the process so u dont have to buy all of it.

Basiclly i reconmend this if u r a lower lvl and cant afford to buy all the supplies to get up to Comment by The chordinates of enternance are : 43 Comment by I ran SFK today and met a new boss named Sever at the top of the ramp from the courtyard. Its a new boss named Sever, currently dropped Spell dmg leggings, this boss aint at wowhead yet.

I think this boss is a Event boss and only appears at the date of the event starts and is gone when ends. Aswell i found a Rare boss that ive never seen before and not yet on wowhead, it dropped me a mail chest with 11 stamina 3 str and 5 spirit. He is btw in the little room off from courtyard, where used to be undeads. Comment by what level to start skining here my alt is at Comment by That only occurs during the Hallow's End event. Comment by For some reason I decided I didn't want to group this, so I waited to run it solo.

Went in there as a 32 Rogue. Killed everything along the way through the 5th boss, when I realized it was taking way too long. The last 2 bosses were close by so I just stealthed to them. Only died at the 7th boss. Aggroed the whole room 4 dogs and the boss , killed the 2 dogs and died. Came back and found out if you go straight for the 7th boss the two dogs next to him won't get aggroed.

My problem was Argual, because I had run out of healing potions by the time I go to him. Also when solo'ing, if he turns you into the werewolf and you have no party members to attack his health got restored.

After dying twice I had my roommate get on her 29 Druid and stealth through with me. We only died once together we were so mad, he had like 70 health!

I fully believe a twink, or someone with at least a decent healing potion could have taken him at my level. Anyways, if you want to run it alone, you can always summon a friend to help you finish Argual off.

Comment by fun fact: in the part where you have to go along the parapets of the keep, you can jump over the parapets and out of the keep, exiting the instace. Comment by i just ran this a minute ago and sever is only during the scourge invasion he droped an ok axe for the level you need but otherwise hes real.

Comment by Inekadam a run with a 5-man group will earn you 15 gold if you are the only skinner. Comment by I've been here millions of times as a level 23 with a level 58 friend. Lots of drops although I thought the Hide that the giant wolf drops was awesome and so was the cape the other boss dropped. It's a really nice place if you wanna level up. If you wanna talk or something my name is Taskarmano and my Realm is Garithos.

Comment by dont have your hopes on this place if you want rare twink items because IT wont happen the first time if it does you are very lucky but most the time you S. Comment by did they remove that rare boss? Comment by SaxxonPike Notes on soloing: While facing Arugal, you will either want someone along with you, or be powerful enough to kill him on your own without him casting his enslave spell.

If the enslave spell lands and you are the only one there, the fight will reset and both you and the boss will return to full health. You'll also be forced to run back right next to him. To avoid re-aggroing him after the fight resets, you can take him back into the previous room on the far end. That way when you are forced to run to him when you are enslaved, the spell will break before you make it all the way there. Comment by I don't know how relevant this is, but it took me a while to find.

So I figured I would share it here. Prz enjoy. Comment by Gawwad Too bad that isn't true :P acording to wowhead atleast. Comment by ricekrispieslol this dungeon is one i like to think of as a "present" from wow to casters Comment by Entrance is at 44, Comment by shadowfang keep is very easy for there is a very very rare drop that drops the for rogues, pallys and hunters and warrs. Comment by This instance contains a good amount of tank drops. If you're around level 20 and are trying to get a decently geared tank, I would take a visit here.

Comment by SFK is a great instance to run over and over. It was the first instance I ran solo. Very easy to run and some great blue and tons of green drops. I tend to get a lot of drops for casters so my alts have great equipment without doing anything.

Also a very short run if you are pressed for time. Take the fp to Southshore and ride about five minutes to SFK. It is worth your time. Comment by Just to add, you may enter this instance now at a lowest level of ten.

Comment by RedHazeKiwi You can pretty much aoe this in pulls with a prot paladin at least that's what I did pre-tbc and probably won't be too hard with a feral druid either, due to the absorb skill on crits. I find it quite soothing. Good luck "farming". Comment by There will be heroic Shadowfang Keep and Deadmines in the next expansion.

They are one of my favourite instances :. Comment by Since when was this a man player limit instance. Comment by Have run this instance up to the the Deathsworn Captain over times seeking Shadowfang. Not only has Shadowfang not dropped, but no other BoE blue has dropped either.

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